Class Description
In this 3-day Cinema 4D course Participants will learn how to use more sophisticated tools in Cinema 4D to create complex models, better lighting, advanced texturing, more photorealistic renders and better scene optimizing. This course will expand upon the concepts and technics explained in our Cinema 4D 101. Our Instructors are well versed in Cinema 4D and 3D concepts and have a knack for making this challenging program less intimidating.
Course Benefits
- Learn to create visually stunning 3D assets for use in any project
- Use Cinema 4D to enhance 3D objects for use in video projects
- Learn the best practices to create 3D Objects correctly and easily
- Speed up Students 3D assets production time
Suggested Prerequisites
This class is for seasoned users of Cinema 4D. Experience with 3D concepts such as X, Y, and Z axises is expected and have completed or equivalent knowledge of the concepts in our Cinema 4D Level 1 class. We also recommend that you have the Cinema 4D software before starting the class. You can purchase the software or obtain a trial version of it from the Maxon web site.
Course Outline
- Intermediate Lighting – Creating a Dome Light
- Intro to poly-modeling
- Texturing – advanced materials, UV mapping, Baking materials
- Animation – Re-timing animation, Baking animation
- MoGraph – Creating clones, Effectors, Dealing with text, Caching / Baking, Dynamics
- Rendering
- Compositing
- Customizing C4D
Related Classes
- 3ds Max 101 – AutoDesk 3ds Max Essentials
- After Effects 101 – Adobe After Effects Essentials
- After Effects 202 – Creating Animated Characters in After Effects
- Animate 101 – Adobe Animate Essentials
- AutoCAD 302 – AutoDesk AutoCAD 3D Drawing & Modeling
- AutoCAD 501 – AutoDesk AutoCAD Bootcamp Level 1
- Cinema 4D 101 – Cinema 4D Essentials
- Cinema 4D 110 – Cinema 4D: Rendering Motion Graphics for After Effects
- Cinema 4D 201 – Cinema 4D Advanced
- Dimension 101 – Adobe Dimension
Our goal is to make sure your class meets your objectives, not ours. Therefore, all of our outlines are treated as guides to help steer the workshop. This outline does not guarantee that all the topics listed will be covered in the time allowed. The amount of material covered is based on the skill level of the student audience. We may change or alter course topics to best suit the classroom situation.
Locations